Disciples:
Sacred Lands & Demo FAQS
Answering Them Before They Get
Asked
A lot
of questions that have arisen in regards to the Disciples
Demo and with this FAQ list we hope to answer them.
The full
game comes with a ninety-six-page manual that would
answer a lot of the questions being asked. In this vein
I will
present this basic information to you to head off a
lot of the initial questions that arise when you first
start playing Disciples.
Keyboard Shortcuts
- Alt+F10
Screenshot
- Alt+F4
Exit Disciples
- Right-Click
Access the Encyclopedia
From
the Land View
- F5
Switch between Map and Resource Pallet
- C
Center on Selected Party
- D
Center on Selected Party's destination
- M
Move to Selected Party's destination
- Q
Quick Save
- Tab
Next Leader
- Ctrl
+ left-click Avoid combat when creating path to destination
- Esc
Go to the Game Options Screen
Demo Version
Demo Patch
The initial
release of the Demo was missing a few files.
If you
right click on a Rod with an ineligible unit or attack
the enemy's capital
and you
get an error message or worse yet the game crashes then
you have the
first release
of the Demo. Click here
to download the Demo patch.
Starting the Game
You start
by choosing Single Player and then New Saga, which brings
you to the race selection screen.
Change
your race by clicking in the upper right corner and
click the check mark to continue.
Next is
the leader selection screen. You can:
- Choose
one of three leader types
- Change
your leaders portrait
- Enter
your leaders name
- Set
the difficulty level
Once your
choices are complete click on the check mark to continue.
The game
will now load and give you your objective description
screen.
In the
demo there is no narration or animation in the objective
screen to keep the download as small as possible.
To exit
this screen and start your first turn click on the arrow
in the bottom right of the screen.
When you
reach the game map and have clicked through the two
help scrolls you really only have to click once
on you
Capital to enter it since it is already selected.
Now you
have a choice you can do like I would which is jump
into the game both feet first before reading the manual.
If you
would like to learn how to play and see if you can figure
out the game and interface on your own stop reading
here and
go play the demo. When you have satisfied yourself you
can come back and see how many of your questions
have been
answered by this FAQ.
Here is
one question that has been asked many times already
by those who have played the demo.
0: When will the full game
be in the store?
It
was released on September 27, 1999.
1: Who plants and removes
the Rods?
With
out naming names it is the leader who costs 300 Gold
to hire.
Right
click on leaders in the Manage Army screen to access
the encyclopedia.
Their
abilities are listed there.
2: What do Rods do again?
They
act as a source point of land transformation.
This
allows you to transform land to your control anywhere
you can place them.
This
source of transformation is not as powerful as other
cities and capitals.
3: I have never seen the AI
retreat?
For
play balance the AI will not retreat. But after 15
rounds of
combat
both sides will automatically retreat to end the combat.
4: Will the ability to raze
cities be present?
No.
5: Do cities produce any income?
Yes, they do this indirectly by transforming
terrain, which takes control of features,
by transforming the land under them
to your type.
You may also find items in the treasury
that could be sold for gold.
6: Why can I not build buildings
in captured cities?
The buildings are built in your capital
to improve your unit infrastructure
and as such you only need one building
since its effect applies everywhere.
For the captured cities you raise the
city level which improves the defense,
healing and land transformation rate
of the city.
7: Will I be able to produce
Units from the
other races?
No, but you may be able to hire some
of them as mercenaries
depending on how the scenario was designed.
The game comes with a scenario editor
so you will be able to experiment with this your self.
8: Just what do the difficulty
settings do?
Most rules are the same; the fog
of war for instance is applicable to the computer
as well.
At higher levels of difficulty, your
gold/mana production rates will go down a bit,
slowing you down as the computer opponents
keep the same production rate.
The computer controlled opponents also
become increasingly more aggressive at higher difficulty
levels.
9: What other types of buildings
will be in the full release?
We are preparing a web page to show
you the building tree and units that can be built.
10: Is there a way to cast
spells on enemies in a city?
No, other than having a summoned
creature walk in just like any other stack.
The thief may be put to good use against
units located in cities though.
11: Video hardware problems,
3dfx Banshee + Metabyte Vengeance?
The game only takes up the bottom
half of the space on my screen, with screen interlacing
problems
and distortion, and it's impossible
to click or see anything under the halfway mark. It's
not the monitor
-- if
I expand and move the horizontal, all I get is a larger
version of the top half of the game.
SSI's
Rites of War gave me lockup problems with DirectDraw
enabled, and the only solution
--
an unacceptable one -- was to turn off DirectDraw.
This
video chipset apparently just doesn't like strategy
games
12: Video problems?
The
Demo does not include Microsoft Direct-X. The game
does require it to run properly.
If you
are having problems make sure you have the current
version installed.
At this
time Microsoft is up to version 6.1.
13: Does it take a thief?
Try it for yourself.
Make
sure that you have built the guild so that you can
hire thieves.
You can
use them to find out the composition of the enemy
parties as well as
explore
ruins so that you can decide if you are ready or not
to go and loot it.
Produce
a few thieves and use them to poison the enemy parties
just before attacking.
Repeated
poisoning of the enemy forces can have a major impact
on the outcome of the battle.
(You
can also poison neutral units' as well as neutral
and enemy cities.)
14: Where to sell items to
raise capital?
You
will find an assortment of shops and stores along
the way.
You simply
click and drag the item you wish to sell over to where
the shop items are displayed.
A little
hint for you, try taking a thief to the store.
15: Spells, bought or otherwise
acquired?
The
spells that you buy or otherwise acquire are spells
that can be cast on the map only.
As for
the spells cast in battle, they are the attack mode
of the character
and can
be viewed in the unit description.
The unit
spells increase in power as a unit acquires new levels.
The spell
animations will change accordingly.
Keep
in mind that all units have unique spells that they
will always use in battle.
16: Building buildings and
where do the branches lead?
Buildings
are totally different for all the races except for
the Chapel
(permits
you to resurrect and heal units in cities for a price)
the magic
tower (permits acquisition and research of new spells)
and the
guild (permits hiring of thieves).
The other
similarities between the different cities of the 4
races are in the building types.
You will
always have the building branch that improves your
"fighter" units,
one to
improve the "mage" units and one that will improve
the "range" units.
One more
building type will also be present in cities.
Having
to do with the race special "support" units that will
be totally different from race to race.
The
buildings will have sub-branching structures that
are different from race to race.
These
sub-branches are paths that define the type of units
into which your basic unit
types
will upgrade when enough experience is acquired.
Once a sub-branch is started,
the
other sub-branches cannot be accessed for the remainder
of that scenario.
For
instance, the human support units will be healers.
Depending on the sub-branching
selected;
the healers will improve their skill efficiency
as well as the way they are used.
(A
sub-branch will let the healer moderately heal all
units in a party with increased
efficiency
as he gets experience and goes up in levels.
The
other sub-branch will allow the healer to perform
his art on a single unit but will restore
a much
greater amount of hit points) If you compare to
the Undead Hordes,
Their
basic support unit is the Doom Drake who can attack
the other party with his deadly breath.
This
unit will polymorph itself into a Death Dragon or
into the Werewolf
(who
is immune to standard weapons and can attack from
the front row).
The
Legions of the Damned support units will eventually
branch into a greater demon
that
deliver major blows to an adjacent opponent or the
Beast who can attack any unit of the other side.
The
support units of the Mountain Clans are the Hill
Giants that are acquired after you build the Mountain
Peak.
These
will then become Ice Giants if you build the Ice
Caves next.
These
have the ability to devastate the whole enemy party
with a rain of ice shards.
Otherwise,
building the Cloud Peak will get you the Rock Giant
that will do a huge amount of
Damage
to a single unit by hurling massive rock to it.
17: Hot Seat Play and Home
Network Play Work Around.
Since
the game does not include hot seat play, here is a
work around so that you can use the multi-player feature
on one computer. Yes! This means hot seat play is
possible. This is a work around and therefore not
officially supported. You should also have someone
around who knows a little bit about setting up windows
to help you if you do not understand the following
instructions.
You
must install Microsoft’s “Dial-Up Adapter” and TCP/IP
Protocol if it is not already installed. Go to your
control panel and double click on the Network icon.
Click on the Add button and select Adapter and click
the Add button again. Under manufacturer select
Microsoft and their Dial-Up Adapter and click OK
and go from there. Do the same for the TCP/IP protocol
from Microsoft. This should also install the Client
for Microsoft Networks, if not follow the same procedure
from above. The result is you should have the following
network components installed “Client form Microsoft
Networks, Dial-Up Adapter and TCP/IP” under the
Configuration tab of the Network window. Next you
must assign a TCP/IP address to the protocol by
selecting the TCP/IP Protocol and clicking on the
Properties button. Select the “IP Address” tab and
then the “Specify an IP address” radio button. For
the address use a number you can remember such as
“123.123.123.123” and for the Subnet Mask use “255.255.255.0”.
Now
start Disciples, once at it’s main menu hit Alt
+ Esc to return to the desktop and you start Disciples
again. Select multi-player and wait for the TCP/IP
protocol to show up. It might take a few seconds
so be patient. Select the TCP/IP Connection for
Direct Play and than click on the check mark. The
next step is to select Host and the Quest you want
to play, race and so on until you are at the briefing
screen of the game. Now hit Alt + Esc and select
the other game session from the taskbar. Select
multi-player and wait for the TCP/IP protocol to
show up. It might take a few seconds so be patient.
Select the TCP/IP Connection for Direct Play and
than click on the check mark. Now select “Join Quest”.
You should have a window pop up asking for the IP
address of the host. You can enter it your self
using “123.123.123.123” from above or let the computer
search for it, use the tab key to move to OK and
hit enter, note also that the cancel button does
not work. The quest should show up in the list,
select it than choose you race and enter the game
normally. You can Alt + Tab between the two sessions
if they are the only programs running otherwise
use Alt + Esc and the Taskbar to switch between
players.
To
reduce the load on your CD-ROM drive you should
copy the Music folder (44MB) from the CD-ROM into
your Disciples folder on your hard drive. Once copied
you must change the path pointing to it in the Disciples
configuration file in the Disciples\Exe folder on
your hard drive. You will find it at the end of
the file under the heading [Installation]. I would
also exit the autostart install program and start
the games from the start button on the taskbar.
I used a PII 166MHz system with Windows 95 to test
it. Running the extra sessions slows the game down
a little bit but it is still very playable. The
answer is yes before you ask the question you can
run four sessions for a four-person game (use Alt
+ Esc). The default path for the disciples’ installation
is “C:\Program Files\Strategy First\Disciples” if
you are looking for the Disciples folder.
For
those with home networks, after copying the Music
folder to the hard drive you just need the CD to
start the game at which point you can move it to
another computer to start the next session. This
means you will only have the briefings available
on the machine with the CD in it not to mention
the videos.
Michael
Le Drew tech support Strategy First Inc.
18: Experience! Did you say
Experience?
- Consider
starting off with a single party first. Try to gather
enough experience
by attacking any nearby neutral units and exploring
nearby ruins.
- Once
some of your units go up in level, you can trade
them with a newly created party.
- Mixing
higher level units together with lower level ones
will greatly increase the chance of survival of the
lower level units.
If they get killed, you can always head back to your
nearest city for resurrection and healing.
- There
are also the training grounds where you can eventually
raise the amount of experience
of any unit that can still go up in levels. The higher
the level of the training unit, the more expensive.
Training high level leaders can often cost you more
than you have, forcing you to do partial training only.
19: Can I use a spell from
another race?
You
will have the ability to gain spells from the other
sides.
Spells
can be acquired through diplomacy in scenarios that
have at least 3 races
present
or purchased from the right merchant.
20. Is there magic in combat?
Yes.
In combat spells are cast by units in a party; some
spells affect only one opponent
while
others affect the entire enemy party. As units gain
experience and gain levels,
they
get new and more potent spells. Your lord may cast
numerous different offensive and defensive spells
on the
world map that can tip the balance in the coming battle
but once in the combat screen
it is
up to your units - choose them and use them wisely!
21: 3dfx banshee video card
might have a problem?
If
you own a video card with the 3dfx banshee chipset,
you have to make sure you’re not using the quake3
compatible drivers, otherwise the game won’t work
with it. Make sure to use the proper banshee drivers
from your card manufacturer.
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