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Designer Diaries

Disciples II Designer Diary #14 on GameSpot
(2002-01-18)
Producer Pro Sotos signs off in this final entry of our long-running series of designer diaries for Disciples II.
Disciples II Designer Diary #13 on GameSpot
(2001-12-21)
The game is in the home stretch of development, and Lead Designer Danny Belanger checks in with what could possibly be the last update on Disciples II.
Disciples II Designer Diary #12 on GameSpot
(2001-11-13)
After a long absence, Pro Sotos, producer at Strategy First, returns with an update on Disciples II.
Disciples II Designer Diary #11 on GameSpot
(2001-10-02)
Level designer Erin Martel gives us an update on the game's progress.
Disciples II Designer Diary #10 on GameSpot
(2001-09-05)
Designers Eva Bunodiere and Emanuel Protopapas talk about what it takes to construct the scenarios in Disciples II.
Disciples II Designer Diary #9 on GameSpot
(2001-08-06)
Strategy First artist Raphael Beaupre talks about modeling and skinning the characters in Disciples II.
Disciples II Designer Diary #8 on GameSpot
(2001-07-09)
Programmer Jean-François Marquis describes his role on the Disciples II team.
Disciples II Designer Diary #7 on GameSpot
(2001-06-05)
Strategy First artist Alexandre Rodrigue describes his duties on Disciples II.
Disciples II Designer Diary #6 on GameSpot
(2001-05-07)
Producer Pro Sotos returns with an entry that describes the mood of the Strategy First offices before E3.
Disciples II Designer Diary #5 on GameSpot
(2001-04-12)
Lead artist Patrick Lambert talks about the importance of visual representation in Disciples II.
Disciples II Designer Diary on IGN.com
(2001-03-23)
Disciples II Designer Diary #4 on GameSpot
(2001-03-14)
Lead programmer Frederic Ferland talks about the improvements his team has made to the game in the last few weeks.
Disciples II Designer Diary #3 on GameSpot
(2001-02-05)
Producer Pro Sotos talks about fleshing out the game's scenarios, story, and background information.
Disciples II Designer Diary #2 on GameSpot
(2001-01-08)
Lead programmer Frederic Ferland takes us through the initial uncertainties faced by the Strategy First programming team.
Disciples II Designer Diary #1 on GameSpot
(2000-12-05)
Danny Belanger, designer of Disciples I and II, details the origins of the Disciples universe and explains why his company is doing a sequel.